Tag Archives: gaming

Opinion: Pune’s IT industry must focus on electronic design (ESDM) – Gouri Agtey Athale

Gouri Agtey Athale has an interesting article in the Pune Mirror pointing out that following the success of the “animation and gaming” niche sector, the IT industry in Pune should start focusing on other niche sectors – for example electronic design.

Excerpts:

[The] niche area of animation and gaming has worked out for Pune the way the software industry worked on the existing industrial base: combining the existing dormant and untapped potential and build a whole new business out of it.

Pune’s arrival on the animation and gaming scene has received recognition at the international level: two animation films made by companies based in Pune have made it to the list of Oscar nominations, Krayon’s Delhi Safari and Reliance Big’s Krishna and Kaunsa.

and

That was in the past: the move now is to move on and the next wave could be a convergence of the hardware and software sectors to create ESDM, or Electronic System Design and Manufacturing. Cmde (retd) Anand Khandekar, former member of the IT committee of the MCCIA, who helped draft the state’s IT policy over a decade ago, suggested that existing expertise in embedded software and the presence of the hardware sector in the city could be married to the city’s industrial culture and the educational base to create an industry around ESDM.

The blue print that ESDM is looking at is that of the automotive sector, where there are vendors who supply to the original equipment manufacturer, the OEM. On these lines, local entities could become vendors to global companies, the example usually cited being that of Taiwanbased companies who work on projects for global majors like Apple, Oracle-Sun Micro and Google- Motorola.

and finally:

And the sector needs a champion, a strong, non-partisan platform, which in the case of Pune’s software industry was the MCCIA.

Read the full article

Pune’s Rolocule games (Motion Tennis App) covered in TechCrunch

Pune-based game development company Rolocule was covered in TechCrunch last week for its latest game, Motion Tennis App.

Here are excerpts from the article:

It’s not Rolocule’s first foray into virtual racquet sports, but it is the first that turns your iPhone into the controller and Apple TV into a gaming console.

The Motion Tennis app, which costs $7.99, uses the iPhone’s gyroscope, magnetometer, and accelerometer to track the phone’s motion, so players can slice and slam shots across the court. All you need is an Apple TV and an iPhone: hook the two up, open the app, and you’re playing tennis.

And also:

Rolocule raised an angel round in India last year with Mumbai Angels and Blume Ventures, though Gupta would not disclose how much they raised. He said that they might be looking to raise again, especially if they want to become leaders in this technology. I wouldn’t put it past them.

Read the full article

TechWeekend #9 (#tw9): Game Development

If you like programming, then you cannot miss TechWeekend. This month (actually, 10am tomorrow), we have TechWeekend 9 (#tw9) which will focus on Game Development.

A Programmers’ introduction to Game Development

By Girish Dhakephalkar, http://shoonyagames.com

An introduction to various elements involved in game development with a focus on programming. This talk would explain the structure of a game development team and how the roles fit into the overall plan. It will also explain the basic ideas and concepts related to game programming, including an overview of a game engine and its working. Lastly, it will highlight the kind of skill-sets required by someone who wants to make it as a game programmer.

Game Development using XNA

By Dhaval Faria.

Microsoft XNA is the game development framework (tools and runtime) used for building games for Xbox 360.

Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates computer game development and management. XNA attempts to free game developers from writing “repetitive boilerplate code” and to bring different aspects of game production into a single system.

2-D Game Development for WinPhone7 using Sliverlight

By Mayur Tendulkar.

Mini-Barcamp

We will have about 90 minutes for a session on whatever topics people in the audience feel like talking about. Ideally, we would like you to give a 10 minute lightning talk on a tech topic you’re really interested in (not necessarily game development). It would work best if you’ve prepared beforehand, but that is not a requirement.

About Techweekend

TechWeekend Pune is a volunteer run activity. TechWeekend talks are held on the 3rd Saturday of every month from 10am to 2pm at Sumant Moolgaonkar Auditorium, Ground Floor, ICC Trade Center, SB Road. Each TechWeekend event features 3 or 4 talks on advanced technical topics. These events are free for all to attend. See PuneTech articles about past techweekends to get an idea of the events.

Join the techweekend mailing list to keep in touch with the latest TechWeekend activities.

About the Sponsor – Microsoft

Many thanks to Microsoft for sponsoring the venue for Techweekend. Microsoft wants to get more closely involved with the tech community in Pune, and particularly the open source enthusiasts – with the intention of making everybody aware that their cloud technologies (like Azure) actually play well with open source, and that you can deploy your php applications, your drupal/joomla installs on Azure.

Fees and Registration

TechWeekend #9 happens tomorrow, Saturday 10am-2pm, at Sumant Moolgaokar Auditorium, Ground Floor, Wing A, MCCIA Trade Towers, ICC Complex, SB Road.

This event is free and open for anybody to attend. Please register here

GameStorm – Opportunities in the Gaming Industry – March 28

animexampleanimexample3editWhat: A half-day event organized by MCCIA to increase awareness about the gaming and animation industry
When: Saturday, 28th March, 2pm to 8pm
Where: ICC Towers, MCCIA Hall #4 and #5, Wing A, Senapati Bapat Marg, Map
Registration and Fees: This event is free for all. No registration required.

Details:
This is an event to promote awareness of the gaming industry. According to the event organizer: “We have organized sessions on the game industry and careers, game concept and content development, sound design and game testing, amongst others. We are targeting gaming enthusiasts, professionals and parents as well as these are going to help us in spreading the awareness about the career opportunities in the industry”

For the detailed schedule, see http://www.mcciapune.com/Gamestorm09.aspx

This event is targeted towards students and professionals interested in the gaming and animation software industry.

Also, remember that there are 6 tech events competing for your attention this weekend, including Dhananjay Nene‘s talk on strengths and weaknesses of programming languages, and Atul Chitnis on How the world is changing, and what startups should do about it. For details see the PuneTech calendar.

Company Profile: VeriSoft

Verisoft is an independent testing services provider. While it is a “horizontal” testing company providing services in many industry segments, they have specialized skills in Video Games testing. Customers range from major video-games publishers in the US to betting and casino games companies in UK. Types of testing provided: Game-play testing, localization, pre-submission, compatibility testing

[edit] Games Testing

Testing video/computer games involves a number of aspects:

Functional Testing
to ensure that the games functions such as collisions, players attributes, menus, events, button functions, scoring /statistics, are according to the game design.
Compatibility Testing
to ensure that the game functions consistently, without any conflicts with other standards software, across all typical PC configurations on the market.
Multiplayer Testing
to ensure if games are designed to be played across the Internet or local network. These tests ensure games provide a smooth multiplayer gaming experience for end-users.
MMOG
to test a computer game capable of supporting thousands of players simultaneously, and which is played on the internet online.
Localization Testing
to ensure that local language version of games perform consistently with the original versions.
Compliance Testing
to ensure if the games are designed as per pre-defined standards, rules or a technical requirement document such as TCR/TRC, Lot Check, etc.
Game Play Testing
to give a professional and independent evaluation of the game play quality, such as realism of animation and fight damage, balance of the game, exploits etc.

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