Category Archives: Events

GeekNight with Ola Bini – Core Developer of JRuby – 25 May

ThoughtWorks Pune invites all developers to their latest GeekNight tomorrow at 6:30pm. GeekNight is a series of a talks about cutting edge technology, where you also get to meet like-minded geeks.

This GeekNight features a talk “JRuby for the win” by JRuby Core Developer Ola Bini.

JRuby is an implementation of Ruby for the JVM. It gives you unprecedented integration with the Java ecosystem while still having access to great Ruby libraries such as Rails, RSpec and many more. The last year has seen lots of uptake for JRuby, many new committers, thousands of bugs fixed and lots of new functionality.

This talk will give a short introduction to JRuby, and then provide more information about where the project is now and where it is going.

About the Speaker – Ola Bini

Ola Bini is a core JRuby developer and is the author of the book “Practical JRuby on Rails”. He works for ThoughtWorks in Chicago. His technical experience ranges from Java, Ruby and LISP to several open source projects. He likes implementing languages, writing regular expression engines, YAML parsers, blogging, and other similar things that exist at the border of computer science.

About GeekNight

GeekNight is an informal meeting for technologists to exchange ideas, code and learning. It is held periodically at ThoughtWorks offices in Bangalore, Pune, Chennai and Gurgaon.

Venue, Time, Fees and Registration

The event is on Wednesday, 25th May, from 6:30pm, at ThoughtWorks Technologies, Panchshil Tech Park, Yerwada. This event is free and open for anybody to attend. Please register here

TiE Pune “My Story” Session with Kailash Katkar, CEO of Quickheal – 5 May

TiE Pune presents a “My Story” session with Kailash Katkar, CEO and Founder of Quickheal, one of Pune’s major success stories in software products on 5th May, 6pm, at MCCIA, ICC Towers, SB Road.

About the speaker – Kailash Katkar

Kailash Katkar is the founder and CEO of Quickheal Technologies, India’s leading provider of Internet Security tools and is a leader in Anti-Virus Technology in India. Starting his career as a radio repair technician, Sanjay created Quickheal, a highly successful software prduct company from our very own Pune that had 09-10 revenue in excess of Rs 100 Cr.

In addition to hearing the jingles of Quickheal on FM radio, we have read about Quickheal recently when Sequoia Capital, leading VC investd Rs60 cr in Quick Heal some six months ago. Quick Heal Technologies has established Quick Heal product family as industry benchmark for computer security.

Quick Heal, an award winning security product is installed in corporate, small business and consumers’ homes protecting their computers from viruses and other malicious threats. Serving millions of users worldwide, Quick Heal Technologies employs more than 350 people in eighteen branch offices and is headquartered at Pune, India.

Quick Heal Technologies has firmly established its position in India and also operates through a network of dealers and channel partners in more than 50 countries worldwide.

About TiE Pune My Story

“My Story – Inspiring Journey of an Entrepreneur” This program is created to celebrate entrepreneurship and bring stories from successful entrepreneurs in their own words. The invited speakers will share their entrepreneurial journeys and talk about lessons learned, mistakes they wish they avoided, and key decisions that helped make their venture successful.

Fees and Registration

The event is on 5th May, from 6pm to 8pm, on the 5th Floor, MCCIA, ICC Towers, SB Road. This event is free and open for anybody to attend. Please register here

Indian Product Managers Association Pune – First Meeting 29 April

  • Are you a passionate Product Manager or Techie who wants to build great products?
  • Are you a Product Manager who wants to network with other professionals?
  • Are you looking to switch over into the exciting world of Product Management? Or simply want to learn the basics of the discipline of Product Management?

The Indian Tech world is full of people who understand services, and even product outsourcing. But the one big thing missing from the IT ecosystem here is the ability to visualize and build great products. And, if things go well for the Indian IT industry, then the most important trend of the next 10 years will be the rise of product companies out of India, and with that, the field of Product Management.

So, if you have any interest in this area, then the Pune Chapter of the Indian Product Managers Association, which is being launched this Friday is the place for you to be.

IPMA Pune Inaugural Event – Details

Vishwas Mahajan, Co-founder and Former CEO of Compulink and member of Senior Management at Glodyne, will inaugurate IPMA Pune Chapter and kick start the Monthly Speaker Series.

Mr. Mahajan will be speaking on: “Made in India .. for Global Markets”

About IPMA

India Product Management Association (IPMA) is a not for profit, grassroots organization. IPMA’s mission is to Foster product design and innovation and Catalyze product management talent in India. IPMA organizes monthly speaker series, workshops and more for professionals interested in product management and marketing. For more information about upcoming events, visit http://indiapma.org

Membership of the IPMA is free at this time.

Fees and Registration

This event is free and open for anybody to attend, but registration is required. The event will be on 29th April, from 4pm to 6pm, at BMC Software, Tower A, ICC Tech Park, SB Road.

The Basics of Game Development – for programmers

(This is a live-blog of a talk Girish Dhakephalkar of http://ShoonyaGames.com gave at TechWeekend #9 on Game Development.)

This talk is an overview of what exactly is involved in game development – from the point of view of a programmer.

These are the major components of game development.

Game Platform

A game platform is the hardware-software combination on which a game runs. These are the major game platforms:

  • Console (e.g. Xbox 360, Wii, PS2/PS3).
  • Handheld
  • PC (Windows, Mac)
  • Mobile (iPhone, others)
  • Web Browser Based
  • Arcade Machines (i.e. the dedicated game play machines you see in video-games parlours in malls)

The platform makes a big difference to the kind of games you can build. For example, consider the consoles. Here the hardware is fixed. This is good because a game is a very optimized piece of software. So the more you know about the hardware, the more you can optimize, and the better will be your gameplay. (Compare with a PC game where it can be played on PCs with vastly different hardware capabilities. Then you end up programming to the minimum requirements, which is sub-optimal for the higher end PCs.)

Game Development Team

A game development team consists of the following roles:

  • Artists – 2D/3D artists and animators
  • Game Designers – Level designers, Gameplay designers, UI designers
  • Programmers – Graphics, Gameplay, AI engine, Physics, Networking, UI, Tools
  • Audio – Sound effects creators, music composers
  • Testers (Pune has a lot of game testing companies)
  • Special mention: The Crossovers – Technical Artists, Team Leads, Tester-Producer, etc.

Not all kinds of games require all these roles. A “big” game is a huge production, pretty much like a movie, and will hence need all these roles. Smaller games can do with fewer.

Interesting points: The Physics Engine in a game is a piece of software in a game which essentially enforces the laws of physics (as they exist in the game world). When you throw an object, how it flies through space is determined by the physics engine. When you fall, what happens to you, how much you get hurt; if you kick a door, will it break. Such things are determined by the physics engine.

Networking is needed in online games. Specially, an MMORPG (massively multiplayer online role-playing game) has hundreds of thousands of people playing simultaneously, and the various players are interacting with the game system, and with each other. All of this networking has to be managed at the game servers (which are in the cloud) and the game clients (which are installed on the users PC/console).

Game Development

There are two broad phases of game development.

First there is “content creation”. This includes things like creating the characters, animations, levels etc. This happens offline, before the game is “released”. The tools used are Maya/Max, Photoshop, Sound creation tools, and Game design tools. The other big chunk of program in a game software is the “runtime”. This is the server and the engine which interacts with the user and renders each frame of the game, and controls the game play.

The fundamental difference between animation and graphics in games and anywhere else is the “realtime” nature of the rendering. When doing animation/graphics for a movie, everything is computed beforehand, and it is simply displayed/rendered at runtime. However, with a game, this is not true. You need to keep gathering input from the user (for example, the current position of the user), and change the animation appropriately. So, the animation needs to be auto-created at runtime based on the inputs, and this needs to happen at 30+ frames per second.

Going below 30+ frames per second is just not permissible – the game will not feel smooth. Hence, the only thing you can compromise on is the quality/resolution of the graphics. Hence, in terms of pure graphical output, a pre-rendered video is always going to have better possibilities than what is possible in a game.

In any case, in most games, lots and lots of optimization happens to be able to render high quality graphics at 30+ FPS, using the best possible software and hardware combination. Thus, most games will try to use the graphics cards of the hardware to the fullest extent possible. All modern graphics cards are programmable in the sense that common graphics operations (like shaders) can be offloaded to the graphics card. The game engine will have sophisticated software that pushes as much work as possible to the graphics card.

The Game Runtime is broken up into two big parts. First there is the basic engine, which can be thought of as a framework for building games, and has building blocks like rendering, animation, physics, networking, sound. Another major feature of an engine is that it allows easy creation of different kinds of games, characters, levels, and general purpose scripting.

Thus, the idea is that there is a generic game engine which is not necessarily tied to any specific game, and on top of this, various different games can be built by the game designers. Typically, the same game engine will be re-used by a company to build and release many different games.

A game engine will typically come with “game creation tools” which are separate pieces of software which allow you to “author” games. Typical workflow: an artist uses tools like Maya/Photoshop to create the basic content, and the level designer of a game will use the game engine tools to import the basic content into the game. You might create a character in Maya,

Examples of game engines: CryEngine (Crysis, Far Cry, Aion: Tower of Eternity), Unreal Engine (Unreal Tournament, Unreal3, Gears of War. http://udk.com is available free for non-commercial use), Source Engine (Half Life, Counter Strike Source), Unity, Torque (Casual/web-based gaming).

Components of a Game Engine

  • Graphics renderer: all the computer graphics calculations (including ray tracing, lighting, refraction, reflection, etc). Crysis (the game) looks very good because the CryEngine graphics engine is very good.
  • Animation system: Define how your characters move. This includes defining the walk cycle (i.e. one full step of the character walking, which is looped to show a walking character).
  • Scene graph: A level in a game is a huge 3D (or 2D) space, with lots of things – characters, objects, lights. All of these need to be defined and instantiated. These need to be held in memory while the game is playing. Knowing what objects are where, and keeping track of them in memory is the job of a scene graph. The renderer shows you the view of what is currently visible to you, while the scene graph keeps track of everything that is “nearby”, and is the one who calculates what is and is not visible (and should hence be sent to the renderer).
  • Physics: As described earlier, the physics of the game world. When things are thrown, what is their trajectory. If something hits something else, how much doe it bounce. Compute the mass, the force, the acceleration, and apply the Newton’s laws (or another set of laws, if the game world has different physics than our own).
  • Networking: This most programmers should be familiar with.
  • AI: This is what actually defines how different characters (the computer controlled ones) behave and react. Note that you’re not always trying to create reality, or “human” behavior. All you want is a fun experience – not necessarily realistic.
  • Audio: Sound effects, and voice-overs.
  • UI: The interface for the game. Including inputs, options, etc.
  • Scripting: While the basic engine is programmed in C++, for defining what happens in a game, a low-level programming language like C++ or Java is not an ideal language to define the “gameplay.” For this, a scripting language like Lua, or Python is used. Or, like Unreal Engine, the engine might have its own scripting language. Compiling a game takes a long time (more than half an hour for a big game), so you definitely don’t want to write your game logic in a compiled language and require a full compilation every time you make a minor change.

Who would be interested in Game Development

If you want to make a career in game development, these are some things to think about:

  • You need to be interested in games, and should have some knowledge of games. That will make work more interesting
  • You should have played, and analyzed a variety of games – that way you know and understand what are the different possibilities out there
  • You should like working in a team. A game development team can be 100s of people, all working together to produce a single game. And if you’re not really a team player, you will not be able to function properly.
  • Good communication skills. A game development team has people from many different teams, with different backgrounds, and if you’re not good at communication, especially written communication, you might run into problems.

Once you’ve become a game programmer, you’ll find yourself using these skills a lot:

  • Mathematics!!
    • Linear Algebra: matrix operators, vectors, quaternions
    • Co-ordinate systems (remember your geometry?)
    • Trigonometry – basics, like 10th/12th std. level
    • Laws of physics (laws of motion, angular velocity/momentum etc).
  • Programming
    • C/C++. .NET, C# for tools. Scripting languages (python, lua).
    • Object-oriented programming.
    • Writing optimized code

But here is the biggest reason why you should get into game development:

  • Game development is at the cutting edge of technology. All the latest and best technology is used in games first, and only slowly and later does it trickle down into other fields of programming. Game development is the F1-racing of programming.

Links

Lookup these links for some further interesting reading for games.

TechWeekend #9 (#tw9): Game Development

If you like programming, then you cannot miss TechWeekend. This month (actually, 10am tomorrow), we have TechWeekend 9 (#tw9) which will focus on Game Development.

A Programmers’ introduction to Game Development

By Girish Dhakephalkar, http://shoonyagames.com

An introduction to various elements involved in game development with a focus on programming. This talk would explain the structure of a game development team and how the roles fit into the overall plan. It will also explain the basic ideas and concepts related to game programming, including an overview of a game engine and its working. Lastly, it will highlight the kind of skill-sets required by someone who wants to make it as a game programmer.

Game Development using XNA

By Dhaval Faria.

Microsoft XNA is the game development framework (tools and runtime) used for building games for Xbox 360.

Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates computer game development and management. XNA attempts to free game developers from writing “repetitive boilerplate code” and to bring different aspects of game production into a single system.

2-D Game Development for WinPhone7 using Sliverlight

By Mayur Tendulkar.

Mini-Barcamp

We will have about 90 minutes for a session on whatever topics people in the audience feel like talking about. Ideally, we would like you to give a 10 minute lightning talk on a tech topic you’re really interested in (not necessarily game development). It would work best if you’ve prepared beforehand, but that is not a requirement.

About Techweekend

TechWeekend Pune is a volunteer run activity. TechWeekend talks are held on the 3rd Saturday of every month from 10am to 2pm at Sumant Moolgaonkar Auditorium, Ground Floor, ICC Trade Center, SB Road. Each TechWeekend event features 3 or 4 talks on advanced technical topics. These events are free for all to attend. See PuneTech articles about past techweekends to get an idea of the events.

Join the techweekend mailing list to keep in touch with the latest TechWeekend activities.

About the Sponsor – Microsoft

Many thanks to Microsoft for sponsoring the venue for Techweekend. Microsoft wants to get more closely involved with the tech community in Pune, and particularly the open source enthusiasts – with the intention of making everybody aware that their cloud technologies (like Azure) actually play well with open source, and that you can deploy your php applications, your drupal/joomla installs on Azure.

Fees and Registration

TechWeekend #9 happens tomorrow, Saturday 10am-2pm, at Sumant Moolgaokar Auditorium, Ground Floor, Wing A, MCCIA Trade Towers, ICC Complex, SB Road.

This event is free and open for anybody to attend. Please register here

PuneChips Event: Advanced System Verilog Tips with Cliff Cummings – 19th April

Abhijit Athavale writes:

SystemVerilog Guru Cliff Cummings is back in town and he will be holding another seminar on April 19th at MCCIA’s Sumant Moolgaokar Auditorium, ICC Towers, Senapati Bapat Road from 4:00pm to 7:30pm. Most recently, Cliff was here in November 2009 and this seminar gives a great opportunity for engineers to re-engage with him.

The topics covered will include:

  • New UVM 1.0 overview and comparison to OVM
  • Important OVM and UVM phasing
  • Secrets in mastering OVM and UVM
  • Graceful termination of tests in OVM and UVM with emphasis on the objection mechanism
  • Some of Cliff’s favorite SystemVerilog tips and tricks
  • Some early UVM techniques and best practices

This event is co-sponsored by Qlogic and Cadence who I must thank profusely on behalf of the PuneChips community. It is not very often that internationally renowned experts visit our city and hold free seminars, but QLogic and Cadence have made it possible. So, I encourage everyone who has any interest in SystemVerilog to attend and participate.

This event is completely free, but registration is required. Please visit this link to register and view the agenda.

Startup Strategy Discussions with Sramana Mitra – 17th April

Sramana Mitra, a serial entrepreneur with 2 successful exits, consultant with over 80 companies, and the founder of the 1M/1M is in town this weekend and, in association with Persistent Systems, will hold an event that every entrepreneur should probably visit.

The 1M/1M initiative, was started with the goal of helping one million entrepreneurs reach $1 million in revenues and beyond. The event on Sunday will have Sramana Mitra’s keynote address discussing the 1M/1M Methodology: Bootstrapping, Positioning and Lean Startups, followed by the opportunity to ask questions. Then entrepreneurs can participate in a public strategy roundtable with Sramana to receive some real time coaching and answers to questions about their startup ventures. Up to seven entrepreneurs will be able to pitch their businesses to Sramana Mitra during this session.

The schedule for this program is as follows:

  • 2:00 -2:30 pm : Dr. Anand Deshpande introduces Sramana Mitra.
  • 2:30 -3:00 pm : Keynote Address by Sramana Mitra, topics : bootstrapping, positioning, lean startups.
  • 3:00 – 3:30 pm : Q&A on the keynote address.
  • 3:30 – 4:30 pm : Live Strategy Roundtable with Pune startups.
  • 4:30 – 5:00 pm : Q&A with audience/Sramana discussing the EJ Methodology
  • 5:00 – 6:00 pm : Networking

If you’d like to pitch, send Maureen (maureen@sramanamitra.com) an email.

1M/1M will be working with Microsoft in helping entrepreneurs prepare for the Microsoft Bizspark’s India Startup Challenge. Girish Joshi from Microsoft will be attending the roundtable and scouting companies with Sramana Mitra for the challenge.You can find more about the challenge here

This event is free and open for anybody to attend. Please register here

PuneChips Event: An Overview of RFID – 16 April

PuneChips, the community for all those interested in semiconductor design and applications presents an Overview of RFID by Ashim Patil, on 16th April, at Venture Center, NCL, Pashan Road, from 10:30am to 12-noon.

Abstract of the talk – Radio Frequency Identification

Product, people and document identification is now a huge challenge. Radio Frequency Identification (RFID) offers an active ID mechanism that requires no intervention on the part of the user. This presentation will introduce the RFID technology, positioning and its variants. The speaker will also introduce Near Field Communication (NFC) and its differences with regular RFID. RFID and NFC applications across several verticals in India will also be discussed.

About the speaker – Ashim Patil

Mr. Ashim A Patil is the MD & CEO of Infotek Software & Systems Pvt Ltd., also known as i-TEK. Under his leadership i-TEK is one of the leading RFID (Radio Frequency Identification) system integration companies in India. i-TEK has several live RFID sites across verticals like Manufacturing, Banking, Education and Healthcare. i-TEK has to its credit RFID applications like File & Document Tracking, Asset Management, Stores Management, Automatic Vehicle Identification, HNI Tracking and many more, deployed at leading organisations in India.

Mr. Patil has completed his engineering degree from University of Pune in 1998. Fresh out of college, he began his entrepreneurial journey starting an Aptech franchisee which he sold in 3 yrs. After that, he took over an ailing software company in Pune which later on became today’s successful i-TEK under his able guidance. He shifted the focus to RFID when not many were even aware what the acronym stands for.

About Venture Center

Entrepreneurship Development Center (Venture Center) – a CSIR initiative – is a not-for-profit company hosted by the National Chemical Laboratory, Pune. Venture Center strives to nucleate and nurture technology and knowledge-based enterprises by leveraging the scientific and engineering competencies of the institutions in the Pune region in India. The Venture Center is a technology business incubator specializing in technology enterprises offering products and services exploiting scientific expertise in the areas of materials, chemicals and biological sciences & engineering.

About PuneChips

PuneChips is a special interest group on semiconductor design and applications. PuneChips was formed to foster an environment for growth of companies in the semiconductor design and applications segment in the Pune area. Our goal is to build an ecosystem similar to PuneTech for companies in this field, where they can exchange information, consult with experts, and start and grow their businesses.

For more information, see the PuneChips website at http://punechips.com, and/or join the PuneChips mailing list: http://groups.google.com/group/punechips. Please forward this mail to anybody in Pune who is interested in renewable energy, solar technologies, semiconductors, chip design, VLSI design, chip testing, and embedded applications.

Fees and registration

This event is free and open for anybody to attend. No registration required.

My Experience at the IndicThreads Conference on Software Quality

(This post by Abhay Bakshi, a techie who has recently moved to Pune, is about the IndicThreads Conference on Software Quality that was held in Pune recently. This post first appeared on DZone, and is reproduced here with permission.)

Typically, it was about a week’s planning before I got to attend the IndicThreads conference.  I didn’t know that the conference was taking place on Friday until I got an invite by Harshad Oak through LinkedIn.  I took permission from my authorities at my work place, took Friday off and was looking forward to this 2-day conference in the city of Pune, India.

I had attended (TSSS 2003, USA), presented at (FIE 97, USA), and written about (NFJS 2005, USA) conferences in the USA — but had never attended one in India, specifically in Pune.  Honestly, I was eager to.

Expectations

From my background in attending conferences in the USA, the expectations were high in my mind — the glamour, the large-size attendance, the goodies and the prizes to receive, the signed copies of books from authors, the networking and food (!) for two consecutive days.

On many of these fronts, Q11 by IndicThreads delivered and delivered well!  Yes, they did a pretty good job indeed.

Benefits

Benefits to receive are up to the individual, I believe — how much you want to take away.  That includes the speakers too.  In USA, I had paid $675 USD from my pocket to attend an NFJS weekend show and my employer was also surprised (pleasantly) then. But even today, I benefit (because I choose to) from that attendance.  It becomes easier to get in touch with authors / speakers / fellow attendees.  That is just one benefit.  The other benefit is — from your regular everyday schedule, you get out and see in reality what other developers / IT engineers are doing.  That opens a whole new perspective and regains energies for you in multitude.

Who Hosted the Conference?

The Q11 conference was hosted by Harshad Oak (Rightrix Solutions).  Harshad is the first Java champion in India and has served and continues to serve the overall IT community in several ways.  For his achievements, he is not that old – in fact quite young. 🙂

The thought process, as put in by Harshad, could be felt all throughout the conference

The Actual Sessions!

Every session was little over an hour.  That was good so that an otherwise information overload could be avoided.  Timings of the speakers were awesome — plus it didn’t feel that the speakers were running a race against time at any point.

The conference covered the following topics (all slides available on Slideshare):

  • Image Based Testing – Application Technology Independent Automation (Girish Kolapkar)
  • Proving correctness of a multiplayer game server (Nirmalya Sengupta)
  • Continuous Integration: A Case Study (Vaibhav Kothari)
  • Cloud based Testing for Mobile Applications (Dada Mote)
  • Test Automation for Mobile Applications (Dipesh Bhatewara)
  • Test Automation on Android Using Robotium (Amit Dixit)
  • Testing Flash and Flex for Accessibility (Rashmi Aghor)
  • PerformFuzz the Web Interface (Aniket Kulkarni)
  • Keyword Driven Automation using Selenesse (Ameya Naik)
  • Platform Independent Migration Testing Framework (Vishal Harane)

All speakers and sessions were accommodated fine by Harshad and Sangeeta (his wife).

It would be unjust to pick only one speaker that stood outstanding — everyone did a great job (offered their 100% for the attendees).  The professionalism was at its best.  This was probably the first time in the last 15 years that I interacted so closely with professionals in the IT industry in India.  All this was a superb learning experience for me.

Particularly speaking, Dada Mote, just for his zeal to learn more and offer more, had done a fantastic job.  I was amazed to see that he was accompanied by his boss who arrived just to give Dada moral support.  They both drove in from Mumbai.  Dada knows what he is doing.

Again, I do not have any bias for any one speaker (don’t even know Dada Mote in person that well!), everyone did so very well for us.

Vishal Harane, for what he put together at his work place using ANT (just under 3 days), was simply a great experience to watch and learn from.  I can go on and on like this for every session, but the space is limited and I have to get back to my work as well.

My Comparisons with the Conferences in the USA

The comparisons with the conferences in the USA will loom over my mind, by default.  But I attribute a few things lacking to the growth aspect of conferences at IndicThreads.

My mind was tuned to having parallel sessions and being able to choose a session where I want to get trained.  At Q11, there was however only one big hall for learning!  I couldn’t think of many “lacking” points at all.  Harshad has good experience in arranging the shows.  The professionalism shown by speakers was one of the best, as I mentioned earlier.  The consistent slide formats, good designs, aspects on the content arrangement for maximum absorption by the slide readers, real-time Q & A sessions, quizzes and prizes were all welcome and gave a pleasant appeal to the overall event.

What Can be Better / New Ideas

An obvious general difference between East and West — usage of English (well, I struggle myself with arrangement and good choice of words, as you can see in this article) during presentation.  And so we do not need “perfect” skills, just slight modifications with an element of clarity transferred from that in the slides’ content to every sentence that you speak.  Again, that’s about clarity only and nothing about undertaking the usage of any fancy English.

When speakers implement (more) clarity during speeches, here is a new idea for this conference (just for the sake of it) –> Harshad can even think about live broadcasting of the conferences where people from outside India can join the live sessions.  Yes, Harshad can charge a fee for such attendance. 🙂

The Best Take-away Point

The best take-away point for me will be the personal interactions with the fellow attendees and speakers.  A few of the speakers are local to the Pune city, and therefore if I were to get / offer help at any point regarding new emerging topics, I can rush for a get-together to a place which is only at a drivable distance.

Harshad encourages local speakers to come out and respond to the RFPs (and participate).  Hopefully, in the future, there will be “parallel” sessions (!), offering choices of topics, at conferences like Q11.

Event: Knowledge Camp – 9th April

There are 6 different tech/startup related events happening in Pune this Saturday (see PuneTech Calendar for details). Yesterday, we wrote about DevCamp which is being held in Thoughtworks. Today, we bring you information about Knowledge Camp, which is being held in I2IT. They are both very similar events, with the difference that DevCamp is more likely to be interesting to hard-core developers, while Knowledge Camp will be interesting to a more general audience.

Knowledge Kamp is the variant of BarCamp, which is a free event, and it is all about learning, knowledge and experience sharing. Knowledge Kamp is going to be a semi-organized un-conference where participants would discuss and share knowledge / ideas / suggestions about Emerging Technology, Software, Networking, Management, Innovation, Web, Opensource, Entrepreneurship, Social Cause etc. (just anything which gives knowledge…) by giving sessions, personal interaction and there will be pre-scheduled sessions by experts across industry.

Why?

  • To offer a platform to individuals for Sharing Knowledge / Ideas
  • Bridging the gap between student and industry (Interaction among students, industry professionals & professors)
  • Open Networking
  • Open Learning Experience
  • Building Community

Who can participate?

Anyone with something to Share or with the desire to learn is welcome and invited to this Knowledge Kamp

Partial List of Speakers:

  • Self awareness a need for young minds – by Mr. Girish Kelkar , President , PMI pune chapter
  • Mind Programming – by Mr. Vikas Dikshit , NLP-Huna Expert
  • Session on Tips and tricks for interview by Mr. Rajeev Joshi , Delivery Manager, Tech Mahindra
  • Leadership and what it takes to a human being – by Dr. Mahesh Deshmukh , Certified Master Coach
  • Session on Cloud Computing by Mr. Dhirender Nirwani, IBM
  • Security In Social Networks – by Mr. Niranjan Reddy, Cyber Crime Expert – Pune Police
  • Session on LTE (4G) by Mr. Tridib Bhattacharjee, Chief Mentor, Astramind Consulting
  • Session on SAP by Mr. Madhu Iyer
  • Session on SOA & SM by Dr. Atanu Rakshit, I2IT

Details

Knowledge Camp will be on Saturday, 9th April 2011, from 9:00am to 5:30pm at International Institute of Information Technology (I2IT), Phase I, Hinjewadi.

This event is free and open for anybody to attend. Please register here

For more details contact: Saumil 9579624150 or drop a mail to knowledgekamp@isquareit.ac.in